Golden Cove Colony
Colony Level: 8
Economic Level: 7
Morale: Moderate (no modifier)
Buildings:
- 10 large houses for 10-20 people each
(basic accommodations) - 1 Tavern/Common Hall
(+1 Colony Level, +1 Economic Level) - 1 two-story house for the Marquis & guards
(+1 Colony Level) - Wooden Palisade (+1 Colony Level)
- Water Goddess altar (Quality Average d6, +1 Colony Level)
Resources:
- Dried rations for two months
- Logging Tools (Quality Average, d6)
- Smithing Tools (Quality Average, d6)
- Alchemical Set (Quality Masterwork, d10)
- Set of magic books and diagrams
- Set of literature books
Population:
- Colonists: 83/123
- Guards: 3/15
- Specialists: 2
- Adventurers: 13
- Fratii, 5/15
- Convenients, 18/18
- Total: 186
Outposts:
- Goldvein – Outpost #1 on 010.009 (10 colonists, 2 guards stationed) (+1 Colony Level)
- Greenvale – Outpost #2 on 011.007 (10 colonists, 2 guards stationed) (+1 Colony Level)
Resource Sites:
- Logging Camp in 008.009 (10 colonists, 4 guards, 5 Fratii stationed) (Masterwork, +1 CL, +3 EL, +d10 on wood projects, retain Gepetto for free)
Diplomatic Pacts:
- Friendly Innamorarsi Merchants (008.009), +1 Colony Level, +2 Economic Level
Prisoners:
- Two Golden-masked Priests of Fede Dorata
- One badly beaten up wizard
Guests:
Dramatis Personae
Lentheno, Mercenary Captain
A tall, slender man wearing colorful clothing and a blued, well-made breastplate with golden and ivory decorations. More striking than his attire, however, is his white skin and red eyes; an albino, though the sun doesn’t seem to bother him that much. He’s got a fancy greatsword strapped on his back and a shorter sword on his waist, and he moves with the efficiency of a trained fighter. However, he greets anyone he meets in a friendly and cordial manner, with a dazzling smile and good words.
Currently in charge of 5 other soldiers
The Colony's Projects
Smith station
Status: Completed
Progress: 100%
Quality: Masterwork
d10 Bonus to relevant crafting, +1 Economic Level, can create anything metal-work required
Training colonists
Status: In Progress
Progress: 65%
Quality: Good
Clayton and Toma are training 6 colonists to be militia.
Latrines
Status: Completed
Progress: 100%
Quality: Masterwork
Magazines included.
Training Grounds
Status: Completed
Progress: 100%
Quality: Masterwork
Masterwork Quality: Downtime Odd can be 2xCombat instead of Misc. d10 Bonus to Train Colonists to Militia.
Militia would have d6 Attributes, d4 Skills, and would count as half a guard
Water Goddess altar
Status: Completed
Progress: 100%
Quality: Average
Dedicated to the Water Goddess.
d6 Bonus to Rituals, 6 Magic Points available per day
Logging Camp
Status: Completed
Progress: 100%
Quality: Masterwork
in 008.009 (10 colonists, 4 guards, 5 Fratii stationed) (Masterwork, +1 CL, +3 EL, +d10 on wood projects, retain Gepetto for free)
Smith station
Status: Completed
Progress: 100%
Quality: Masterwork
d10 Bonus to relevant crafting, +1 Economic Level, can create anything metal-work required
Training colonists
Status: In Progress
Progress: 65%
Quality: Good
Clayton and Toma are training 6 colonists to be militia.
Latrines
Status: Completed
Progress: 100%
Quality: Masterwork
Magazines included.
Training Grounds
Status: Completed
Progress: 100%
Quality: Masterwork
Masterwork Quality: Downtime Odd can be 2xCombat instead of Misc. d10 Bonus to Train Colonists to Militia.
Militia would have d6 Attributes, d4 Skills, and would count as half a guard
Water Goddess altar
Status: Completed
Progress: 100%
Quality: Average
Dedicated to the Water Goddess.
d6 Bonus to Rituals, 6 Magic Points available per day
Logging Camp
Status: Completed
Progress: 100%
Quality: Masterwork
in 008.009 (10 colonists, 4 guards, 5 Fratii stationed) (Masterwork, +1 CL, +3 EL, +d10 on wood projects, retain Gepetto for free)
The Colony's Workforce
Horacia
Bonuses
| Manager talent | d10 |
| Intelligence or Personality | d8 |
Convenient
Bonuses
| Intelligence | d12+d6 |
Gepetto
Bonuses
| Crafter talent | d8 |
| Technology | d6 |
Fratii
Bonuses
| Strength | d12+d4 |
Quistis
Bonuses
| Crafter Talent | d12 |
| Technology | d10 |
| Intelligence | d10 |
| Cunning | d10 |
| Dex | d8 |
| Occult | d8 |
| Weaving | d8 |